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    Jens Fursund

    Jens started his career in 3D at Unity—before it was called Unity (it was called Over the Edge Entertainment.) He then joined the special projects team at Lucasfilm in San Francisco, working on the tech behind Star Wars and Jurassic Park before he left to work on graphics chips for the iPhone at Imagination Technologies.

    Recent posts

    Improved ZIP/Batch support

    Smarter ZIP handling, clearer results, and a smoother conversion experience.
    Jens Fursund
    Nov 11, 2025

    Roblox files supported

    Added preliminary support for Roblox file formats to Convert3D
    Jens Fursund
    Oct 17, 2025

    USDZ improvements

    Converting to and from USDZ now preserves material names, object nesting, and more
    Jens Fursund
    Oct 2, 2025

    Compress 3D models

    You can now shrink the size of a 3D model with Convert3D
    Jens Fursund
    Sep 29, 2025

    Rhino 3dm file import/export support

    Extending our support for CAD file formats
    Jens Fursund
    Jun 19, 2025

    Welcome IFC support; unlocking new possibilities for the AEC industry

    You can now convert to and from any IFC file to OBJ, FBX, STL, GLB, GLTF, DAE, 3DS, PLY and more coming.
    Jens Fursund
    Oct 10, 2023

    Introducing full USDZ support

    You can now convert to and from any USD file, including USDZ, USDC and USDA
    Jens Fursund
    Sep 28, 2023

    Draco Compression support is here

    You can now convert GLB and GLTF files that use Google's Draco compression format
    Jens Fursund
    Sep 7, 2023
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