Compress textures with WebP and a size limit
You can now compress textures as well as geometry. Choose WebP, JPEG or PNG, set the quality from 10 to 100 percent, and cap the resolution at 512, 1024, 2048 or 4096 pixels. WebP and PNG keep transparency, and normal maps are left alone so lighting stays correct.
The Low, Medium and High presets include texture settings. High uses WebP at 70 percent and 1024 pixels.